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Stellar Wind Idle Space RPG is addicting idle space games with reassembly modular spaceships, where you can try your fleet command skills. Welcome to science-fiction starship games and enjoy this space battle games!
If you like playing MMO space war games, these science-fiction space battle games are right for you!
Stellar Wind sci-fi games have lots to offer you!
Enter the world where the entire Galaxy has lost reason. You are providing security to the Human Cosmos but this time it is almost impossible.
Fly forward, build spaceships, look for amazing modules, and investigate space. Your life and the entire Human Cosmos depend on it. Because the endless enemy hordes will never give up.
You have many missions to complete:
- Campaign
- Expedition
- Rifts
- Arena
How to play your best starship games
Select squadrons for your fleet. Explore their strengths and weaknesses. Some squadrons have special skills and abilities – torpedoes and others. So, activate them to damage the enemy’s ships. Switch to an auto-battle mode or return to manual fleet command to get the best results.
Upgrade your ships using a variety of methods – equip them with modules or level up their strength. Merge the squadrons to make them more powerful.
In these sci-fi games, you have to travel to different worlds and try to find a way to stop the frenzy the Galaxy is engulfed in.
Key features of Stellar Wind Idle Space games:
* Varied spaceships with different strengths and weaknesses
* Reassembly modular spaceships
* Awesome fights between spaceships
* Auto battles & offline progress
* Large campaign map with a developing story
* Idle galaxy games and player rewards
Install Stellar Wind Idle Space RPG sci-fi games right now and play your best battles against the capital ships of your enemy! Manage to win all space battle games! Enjoy MMO space war games and alternate manual and auto-battle modes to get victory in your idle galaxy games!
If you have any questions, feel free to ask us anytime at support@entropy-games.com
*New HQ feature: interact with each other. You can request help in chat to attack officers who have captured your HQ and do not pay the tax.
*Some bug fixes
- Updated Cyberattack event starts out at 00:00 AM (GMT) on 27 Dec
HQ:
- New feature - Help Claim
- New experimental feature - pay tax choice (determines whose fleet will protect the player)
- Balance changes in HQ
- Bug fixes (admiral skills)
New feature - Clan Wars. The first war will begin on March 29.
*new tier A squadron - Vanguard.
*Essex can remove shields if Vanguard is in the fleet.
New event — Cyberattack. Hack abandoned space stations!
What's new:
- Flak damages three ships in a squadron at once.
- Torpedo accelerated by 50%.
- Now Noise field additionally disabled communication for the duration of the effect.
- Now you might earn more Ancients Orbs for the first five places in the Arena.
- Now you only have three attempts to win against a particular player in the Arena.
- Bug fixes, game improvements and other changes.
* Salvage modules: redesign of salvage module windows
* Exploration: Added six new maps
* Exploration: fixed a bug with incorrect health restoration for undamaged ships
* Exploration: added display of the player’s fleet
* Other bugs and improvements
*new late game mode - Exploration
*new long-term way to increase the power of your fleet - Admirals
*fixed some bugs
There are new rules for the next arena seasons: squadrons select targets based on formations.
new event - Halloween Split
rebalance - Abyss receives invulnerability at the beginning of the battle
* Added Chinese localization
The New Ore Extraction event starts on 21 Sep
The New Ore Extraction event starts on 21 Sep
-Reworked tutorial
-French localization added
*new Confederation tier A Fighter squadron
*parameters of some frigates increased. See discord for details
-New exploration event season with a lot of changes.
-Added the German language to the game.
*Officers give more boost at the first level (officers stars and levels upgrading TBD still)
*Officers are available at some events
*Adjusted difficulty at high chapters
*Based on player feedback, the logic of the skills with ignore resistance effect has been changed.
Officers added to the game!
- Participate in the Exploration Event to obtain officers.
- Officers enhance attack and defense parameters based on species and squadron type!
Fixes and improvements:
- Fixed bug with Magnetar and Arena leaderboard synchronization
- Increases module's rank in the Rift Paradox event in some cases
- Fixed Hydra blind spots
- Some tutorial fixes
- Corvette tech tree changes: Research "Increases drones hull" replaced with "Increases flak damage"
New event - Exploration
Explore different locations on the map:
- Fight against elite squadrons
- Test the strength of the defenses of the battle station
- Defend the allies' base and withstand waves of enemies
- Get rewards in abandoned archives
- Mine asteroids to get resources and fuel to move between space locations
Balance: Echo and Inferno range is increased
New features
*Added a new game mode, the "Grand Arena"—using three fleets opens up more opportunities for tactics and experiments.
*The new goal system will assist you in navigating the game
*Added the ability to lock modules.
Bugs and balance changes
*Increased rewards for most players at the end of the arena season.
*Added a limit of 70 on arena Signature Data Cache.
*The balance of weekly and monthly missions has been changed.
*Some others, see Discord